Unreal Engine keyboard shortcuts cheat sheet

Printable cheat sheet covering all 180 Unreal Engine 5 keyboard shortcuts and hotkeys, organized by category. Export as PDF or print directly.

All shortcuts

  • W — Translate Mode
  • E — Rotate Mode
  • R — Scale Mode
  • Backquote — Cycle World/Local Transform Space
  • BracketRight — Increase Grid Snap Size
  • BracketLeft — Decrease Grid Snap Size
  • End — Snap Actor to Ground
  • Shift+End — Snap Actor to Floor (All Axes)
  • Ctrl+End — Snap Pivot to Floor
  • Ctrl+G — Toggle Grid Snapping
  • Ctrl+R — Toggle Rotation Snapping
  • Ctrl+Y — Toggle Scale Snapping
  • Alt+P — Perspective View
  • Alt+J — Top Orthographic View
  • Alt+K — Front Orthographic View
  • Alt+H — Left Orthographic View
  • Alt+3 — Lit View Mode
  • Alt+4 — Unlit View Mode
  • Alt+2 — Wireframe View Mode
  • Alt+5 — Detail Lighting View Mode
  • F — Focus on Selected Actor
  • G — Toggle Game View (Hide Editor UI)
  • F11 — Toggle Immersive Mode (Fullscreen Viewport)
  • Ctrl+T — Toggle Real-Time Rendering
  • Ctrl+Shift+I — Toggle Show FPS
  • Ctrl+0 — Set Bookmark 0
  • Ctrl+1 — Set Bookmark 1
  • Ctrl+2 — Set Bookmark 2
  • 0 — Jump to Bookmark 0
  • 1 — Jump to Bookmark 1
  • 2 — Jump to Bookmark 2
  • Alt+F11 — Maximize Active Viewport
  • ScrollLock — Increase Viewport Camera Speed
  • Alt+P — Play in Editor (PIE)
  • Alt+S — Simulate in Editor
  • Escape — Stop Play / Simulation
  • Pause — Pause Play
  • Shift+Pause — Resume Play
  • F8 — Eject / Possess Player in PIE
  • Alt+O — Single Frame Advance (while paused)
  • Shift+Alt+P — Play from Camera Location
  • Semicolon — Toggle Debug Camera (in PIE)
  • Ctrl+Z — Undo
  • Ctrl+Y — Redo
  • Ctrl+C — Copy
  • Ctrl+V — Paste
  • Ctrl+X — Cut
  • Ctrl+D — Duplicate Selected
  • Delete — Delete Selected
  • Ctrl+A — Select All
  • Ctrl+Shift+A — Deselect All
  • Ctrl+I — Invert Selection
  • Shift+A — Select All Matching Class
  • Ctrl+G — Group Selected Actors
  • Ctrl+Shift+G — Ungroup Selected Actors
  • Ctrl+Shift+L — Lock Actor Movement
  • H — Hide Selected Actors
  • Ctrl+H — Unhide All Actors
  • Shift+H — Toggle Selected Actors Show at Startup
  • Ctrl+Shift+V — Paste Here (at cursor location)
  • Ctrl+Shift+End — Snap Object to Camera View
  • Ctrl+Shift+Home — Snap Camera to Selected Object
  • Ctrl+P — Attach Selected to Actor
  • Ctrl+Shift+P — Detach from Parent
  • Ctrl+S — Save Current Level
  • Ctrl+Shift+S — Save All
  • Ctrl+O — Open Level
  • Ctrl+N — New Level
  • Ctrl+Shift+I — Import Asset
  • Ctrl+Shift+E — Export Selected
  • Ctrl+Alt+P — Open Project Settings
  • Ctrl+Comma — Open Editor Preferences
  • Ctrl+Shift+B — Build All Levels
  • Ctrl+Shift+Alt+L — Build Lighting Only
  • Ctrl+Shift+Alt+G — Build Geometry (BSP)
  • Ctrl+Shift+Alt+N — Build Navigation Paths
  • Ctrl+Space — Open Content Browser
  • Ctrl+Shift+Space — Open Content Drawer
  • Ctrl+B — Find Selected Asset in Content Browser
  • Ctrl+K — Open Level Blueprint
  • Ctrl+E — Open Asset Editor for Selected
  • F2 — Rename Selected
  • Ctrl+F — Find Actors in Level
  • Alt+L — Open Output Log
  • Backquote — Open Console Command
  • Ctrl+Shift+F — Open Global Asset Search
  • Shift+Alt+R — Open Reference Viewer for Selected
  • Alt+W — Toggle World Outliner Panel
  • Alt+D — Toggle Details Panel
  • Shift+M — Toggle Place Actors / Modes Panel
  • Shift+Alt+W — Open World Settings
  • F7 — Compile Blueprint
  • Ctrl+F — Find Node in Blueprint
  • Shift+Alt+F — Find References of Selected Node
  • C — Add Comment to Selected Nodes
  • F9 — Toggle Breakpoint on Node
  • Ctrl+F9 — Add Watch on Pin
  • H — Hide Unrelated Nodes
  • Q — Straighten Connections
  • Shift+A — Align Nodes Left
  • Shift+D — Align Nodes Right
  • Shift+W — Align Nodes Top
  • Shift+S — Align Nodes Bottom
  • Alt+F — Create New Function
  • Alt+V — Create New Variable
  • Alt+M — Create New Macro
  • Alt+G — Create New Event Graph
  • Ctrl+Alt+F — Collapse Nodes to Function
  • Ctrl+Alt+M — Collapse Nodes to Macro
  • Ctrl+Alt+V — Promote Pin to Variable
  • Home — Zoom to Fit All Nodes
  • Shift+Home — Zoom to Fit Selected Nodes
  • Ctrl+D — Select Downstream Nodes
  • Ctrl+U — Select Upstream Nodes
  • Shift+R — Add Reroute Node on Connection
  • Ctrl+N — Toggle Node Enabled/Disabled
  • Ctrl+Enter — Apply Material to Preview
  • L — Toggle Live Preview
  • Ctrl+F — Search Material Nodes
  • Alt+Delete — Clean Unused Material Nodes
  • Home — Zoom to Fit All Material Nodes
  • C — Add Comment to Material Nodes
  • T — Create Texture Sample Node
  • M — Create Multiply Node
  • A — Create Add Node
  • S — Create Scalar Parameter Node
  • V — Create Vector Parameter Node
  • 1 — Create Constant (1) Node
  • 2 — Create Constant (2) Node
  • 3 — Create Constant (3) Node
  • 4 — Create Constant (4) Node
  • L — Create Lerp Node
  • Space — Play/Pause Animation Preview
  • Shift+ArrowRight — Step Forward One Frame
  • Shift+ArrowLeft — Step Backward One Frame
  • Home — Go to Start of Animation
  • End — Go to End of Animation
  • Ctrl+L — Toggle Loop Animation
  • Shift+S — Set Key / Add Keyframe
  • Ctrl+Period — Jump to Next Keyframe
  • Ctrl+Comma — Jump to Previous Keyframe
  • Ctrl+R — Toggle Record Mode
  • Shift+1 — Place Cube Actor
  • Shift+2 — Place Sphere Actor
  • Shift+3 — Place Cylinder Actor
  • Shift+4 — Place Cone Actor
  • Shift+5 — Place Plane Actor
  • L — Place Point Light (hold L + click)
  • V — Toggle Vertex/Surface Snapping
  • T — Toggle Select Translucent Objects
  • Alt+O — Toggle Show Volumes
  • Alt+C — Toggle Show Collision
  • Alt+N — Toggle Show Navigation
  • Alt+6 — Toggle Show Fog
  • Alt+F9 — Take High-Resolution Screenshot
  • Ctrl+M — Open Merge Actors Window
  • Ctrl+Shift+C — Convert Selected Actor Type
  • Ctrl+Shift+P — Pilot Selected Actor (Camera Lock)
  • Ctrl+Shift+Alt+F — Toggle Stat FPS Display
  • F11 — Debug: Step Into
  • F10 — Debug: Step Over
  • Shift+F11 — Debug: Step Out
  • F5 — Debug: Continue / Resume
  • Shift+F5 — Debug: Stop Debugging
  • Ctrl+Shift+F9 — Disable All Breakpoints
  • Ctrl+Alt+F9 — Delete All Breakpoints
  • Shift+L — Switch to Landscape Editing Mode
  • Shift+F — Switch to Foliage Painting Mode
  • Shift+V — Switch to Mesh Paint Mode
  • Shift+G — Switch to Geometry / BSP Mode
  • Alt+B — Toggle Show Actor Bounds
  • Alt+D — Alt+Drag to Duplicate Actor
  • Ctrl+Alt+C — Copy Actor Properties
  • Ctrl+Alt+V — Paste Actor Properties
  • Alt+M — Open Sequencer / Matinee
  • Alt+7 — Toggle Statistics Display
  • Ctrl+Alt+P — Open World Partition Editor
  • Ctrl+Alt+S — Open Source Control Settings
  • Tab — Select Next Actor (cycle selection)
  • Shift+Tab — Select Previous Actor (cycle selection)
  • Alt+MouseLeft — Orbit Viewport
  • MouseMiddle — Pan Viewport
  • Alt+MouseMiddle — Pan Viewport (Alt)
  • Alt+MouseRight — Dolly / Zoom Viewport
  • WheelUp — Zoom In
  • WheelDown — Zoom Out
  • MouseRight — Look Around (Hold + WASD to Fly)
  • MouseLeft — Select Actor
  • Shift+MouseLeft — Add to Selection
  • MouseRight — Context Menu (in Details/Content Browser)
  • MouseRight — Pan Blueprint Graph
  • MouseLeft — Connect Blueprint Pin (drag)
  • WheelUp — Zoom In Blueprint Graph
  • WheelDown — Zoom Out Blueprint Graph
  • MouseLeft — Connect Material Node (drag)
  • Alt+MouseMiddle — Orbit Viewport
  • MouseMiddle — Pan Viewport
  • MouseLeft — Open Asset
  • MouseLeft — Rename Selected

Other Game Engines apps

  • Godot Engine shortcuts
  • Unity shortcuts

Related pages

  • Unreal Engine shortcuts
  • Unreal Engine cheat sheet
  • Learn Unreal Engine shortcuts
  • All Game Engines apps